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Old Marble Statue
So this was a project that I was a little bit time-sensitive. I tried to get it done as quickly as possible, having completed it in four days.
Maya‘s re-apology tool has gotten so much quicker since the last time I used it. For a better example of what I can do manually retopology. Best to look at the Windigo wire map.
Role: Hard Surface
Software: Zbrush, Maya, Substance Painter, HDReye
Techniques: Sculpted, Retopology, UV, Textured, Lighting
Year: 2026
References & Progress
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